cauldron prop
This cauldron is made with a mix of historical and fantasy style based from the reference drawing. I started with a cylinder shape in Blender to block the base. Then, I used hard surface modeling to make the edges sharp and clean. For the handles, I used curve modeling to give them a natural shape.
Metal Materials: Complex shader setup for aged brass appearance
Handle Design: Functional curved handle with comfort grip detail
Lid Structure: Multi-part construction with proper fitting
Surface Detail: Subtle wear patterns and material variation
Lighting: Dramatic setup to showcase metallic propertie